IT·과학 2026.10.21

‘The audience gets to be in on it’: How narrative-led gameplay is Call of Duty’s greatest weapon

가디언 · 2026.10.21 00:00
‘The audience gets to be in on it’: How narrative-led gameplay is Call of Duty’s greatest weapon

In these strange, subdued weeks before the much-anticipated release of Grand Theft Auto VI, there have still been some welcome surprises. Onimusha: Way of the Sword revived a half-forgotten samurai action series with much aplomb, while Silent Hill: Townfall transported all of the franchise’s bloody, dread-filled psychological horror to … the picturesque Scottish coast.

"The authoritarian regime has a new (fictitious) ruler and a powerful experimental weapon, which it’s not afraid to use as the opening gambit in an explosive attack."

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